Brandon Ofenstein
Game Designer / Audio Engineer / Composer


About Me
Hi there,
My name is Brandon, and I am a recent graduate from the University of Utah where I earned a degree in Game Design with a minor in Music Technology. I am an aspiring audio engineer and sound designer for the games industry. I’ve spent most of my college career devoting my time towards developing my technical skills in audio mixing, production, and editing. Audio has always been my passion, and I am so grateful for all the opportunities I had and the resources I utilized during my time in Utah.
When I'm not working on games or producing sound and music, I love running D&D campaigns, golfing, and playing indie games.
My favorite game right now (has been for a while) is Inscryption by Daniel Mullins Games, published by Devolver Digital. The design and atmosphere is so well executed it hurts; love that game.
Thank you for stopping by to explore my portfolio, hope you like it!
For more information or job inquiries please reach out to:
Education
2019-2025
Bachelor of Science in Games
Minor in Music Technology
University of Utah
Completed a game design degree with a focus on development, production, and technical implementation across industry-standard platforms such as Unreal Engine and Unity. Built skills in 3D modeling, animation, digital art, computer science and engineering principles for technical versatility. Gained hands-on experience with the complete game asset pipeline, from initial concept to final deployment. Complemented core studies with a minor in Music Technology, specializing in digital audio production, sound design, and interactive composition. This multidisciplinary background allows me to bring together various disciplines to craft immersive and memorable gameplay experiences.
Winter 2026
Game Audio Design and Production
Berklee College of Music
I am current working to earn a Professional Certificate in Game Audio Design and Production from Berklee College of Music. I will hone my skills in game audio using Wwise, Logic Pro, and multiple game engines.
Audio Gallery

Sound Design Showcase - The Witcher 3: Wild Hunt — 10th Anniversary Trailer EDIT YouTube Version
Visual Gallery
VFX 4900
In this class we worked with Unity's real-time VFX engine and designed numerous stylized & realistic particle simulations. Here are just four of my favorites. They each showcase different areas of skill and utility.










